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Genesis FX for Java 3D

System for Games and Simulations Built to Support Java 3D

indie technologies has announced the availability of Genesis FX 1.0. Genesis FX is built from the ground up to support Java 3D. Genesis FX offers infinite particle possibilities. Pixels are a big favorite and every particle system has them, including Genesis FX. Developers can motion blur those pixels to give them an added sense of motion or even use their own Java 3D shapes.

Any Java 3D shape or group can be used as a particle. This flexibility of Genesis FX provides unlimited particle possibilities. Built with state of the art procedural techniques, Genesis FX particle system can create clouds, flames, smoke and even an animated tornado. These textures are uniquely generated based on the detail level developers specify.

For world class 3D game special effects, Genesis FX includes:
  • A fast learning curve for Java developers
  • Infinite particle possibilities
  • State of the art procedural clouds, smoke and flames
  • Life-like motion and collisions
  • Well documented extensible design

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JDJ News Desk monitors the world of Java to present IT professionals with updates on technology advances, business trends, new products and standards in the Java and i-technology space.

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Most Recent Comments
indie technologies 09/30/05 09:27:28 PM EDT

The indie technologies web site (http://www.indietechnologies.com) now includes video demostrations of Genesis FX, including a volcanic eruption and realistic fire.

JDJ News Desk 09/06/05 12:39:21 PM EDT

indie technologies has announced the availability of Genesis FX 1.0. They company says, 'Genesis FX is an advanced particle system for games and simulations built from the ground up to support Java 3D. Genesis FX supports real-time smoke, clouds, and flames. Any Java 3D shape can be a particle and Genesis FX includes shapes you can use in your games.'

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