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Cloud Computing Journal: The move to cloud isn't about saving money, it is about saving time - ...| By PR Newswire | Article Rating: |
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| November 26, 2012 04:35 PM EST | Reads: |
509 |
TAIPEI, Taiwan, Nov. 26, 2012 /PRNewswire/ -- GigaMedia Limited (NASDAQ: GIGM) today announced its unaudited financial results for the third quarter of 2012.
"In the third quarter, Giga generated positive cash flow for the first time in 10 quarters," stated GigaMedia Chief Financial Officer Dirk Chen. "Grow lean initiatives are generating cost savings and increased efficiencies, driving our turnaround."
"Looking ahead, we are focused on moving beyond optimization/streamlining to a new phase in our turnaround -- growth," stated CFO Dirk Chen. "To grow new Giga, we are positioning ourselves to benefit from strong market forces."
"We are transitioning our online games business to capture ongoing rapid market growth in Web games fueled by the popularity of social networks and mobile and portable computing devices in Asia," stated CFO Dirk Chen. "We are also launching GigaCloud, an important new business that will be an early mover in addressing enormous need for affordable, mobile, seamless cloud communications solutions among the millions of SMEs in Asia."
Third Quarter Highlights
- Net income of $5.9 million, including gains from sales of marketable securities and investments.
- Cash inflow from operations of approximately $550 thousand.
- Cash, cash equivalents, restricted cash and marketable securities-current increased approximately $3.5 million sequentially to approximately $98.4 million.
- Short-term debt decreased approximately $1.7 million sequentially to approximately $7.7 million.
- GigaMedia unveiled GigaCloud, a new cloud computing business focused on providing SMEs in Greater China with critical communications services and IT solutions that increase flexibility, efficiency and competitiveness, with initial product launch set for late Q1 2013.
- Implemented workforce reductions in FunTown to improve efficiencies.
- Continued to dispose of non-core game studio interests as part of divestment plans to better manage cash and increase focus.
Recent Developments
- GigaMedia appointed Collin Hwang CEO.
- In November, GigaMedia's board of directors appointed Mo-Na Chien as its new chairman. The company also announced the appointment of Collin Hwang to the company's board.
Consolidated Financial Results
Third-quarter results reflected for the first time the benefits of downsizing, streamlining and other actions in the first half of 2012 to enhance productivity and improve efficiencies.
Consolidated results of GigaMedia are summarized in the table below.
|
GIGAMEDIA 3Q12 CONSOLIDATED FINANCIAL RESULTS | ||||||
|
(unaudited, all figures in US$ thousands, except per share amounts) |
3Q12 |
2Q12 |
Change (%) |
3Q12 |
3Q11 |
Change (%) |
|
Revenues (A) |
7,193 |
7,129 |
1 |
7,193 |
7,781 |
-8 |
|
Gross Profit (A) |
4,888 |
3,852 |
27 |
4,888 |
4,817 |
1 |
|
Loss from Operations (A) |
909 |
2,539 |
-64 |
909 |
2,763 |
-67 |
|
Income (Loss) from Continuing Operations (A) |
5,370 |
(2,211) |
NA |
5,370 |
(7,122) |
NA |
|
Net Income (Loss) Attributable to GigaMedia |
5,869 |
(3,454) |
NA |
5,869 |
(7,801) |
NA |
|
Net Income (Loss) Per Share, Diluted |
0.11 |
(0.07) |
NA |
0.11 |
(0.15) |
NA |
|
EBITDA (B) |
6,707 |
(2,124) |
NA |
6,707 |
(7,687) |
NA |
|
Cash, Cash Equivalents, Restricted Cash, and Marketable Securities-Current |
98,359 |
94,810 |
4 |
98,359 |
57,136 |
72 |
|
(A) Excludes results from discontinued operations. | ||||||
Consolidated revenues for the third quarter of 2012 of $7.2 million held steady quarter-over-quarter and decreased from $7.8 million in the third quarter of 2011. Quarter-over-quarter results were in line with expectations; year-over-year results reflected decreased contributions from IAHGames following the disposal of these operations (see IAHGames below).
Revenues for FunTown in the third quarter increased 20 percent quarter-over-quarter to $6.6 million from $5.5 million. The quarterly sequential increase was attributable to game licensing revenues in the period. Average monthly active paying accounts were approximately 55,000 during the third quarter. Average monthly revenue per active paying account was $31.01 during the third quarter of 2012, up 2 percent from the previous quarter. Third-quarter peak concurrent users were approximately 33,000, down 9 percent from the second quarter.
Revenues for IAHGames in the month of July were $596 thousand. In August 2012, GigaMedia concluded the disposal of a majority ownership interest in this business unit as part of plans to build New Giga.
Consolidated gross profit for the third quarter of 2012 increased to $4.9 million from $3.9 million in the second quarter of 2012 and increased from $4.8 million in the third quarter of 2011. Third-quarter 2012 consolidated gross profit margin increased to 68.0 percent from 54.0 percent in the second quarter of 2012 and increased from 61.9 percent in the third quarter of 2011, with the increases reflecting the impact of game licensing revenues.
Consolidated operating expenses for the third quarter of 2012 continued to trend lower, reflecting benefits from implementation of productivity initiatives. Consolidated operating expenses decreased to $5.8 million from $6.4 million quarter-over-quarter and decreased from $7.6 million year-over-year.
Consolidated product development and engineering expenses increased to $334 thousand in the third quarter of 2012 from $280 thousand in the previous quarter and decreased compared to $376 thousand in the third quarter of 2011.
Consolidated selling and marketing expenses were $1.9 million in the third quarter of 2012 compared to $2.3 million in the previous quarter and $2.5 million in the third quarter of 2011.
Consolidated general and administrative expenses decreased to $3.6 million in the third quarter of 2012 from $3.8 million in the previous quarter and decreased from $4.5 million in the third quarter of 2011. Corporate operating expenses held steady quarter-over-quarter at $2.3 million.
Consolidated loss from operations for the third quarter was $909 thousand compared to a loss of $2.5 million in the second quarter of 2012 and a loss of $2.8 million in the third quarter of 2011. The period variations primarily reflected the aforementioned factors affecting revenues and costs and expenses.
Consolidated non-operating income/expenses during the third quarter of 2012 was income of $6.8 million compared to income of $429 thousand in the second quarter of 2012 and expenses of $5.1 million recorded in the third quarter of 2011. Results in the third quarter of 2012 primarily included gains related to the sales of marketable securities and investments.
Consolidated net income for the third quarter of 2012 was income of $5.9 million compared to a loss of $3.5 million in the second quarter of 2012 and a loss of $7.8 million in the third quarter of 2011. The period variations primarily reflected the aforementioned factors affecting income/loss from operations and consolidated non-operating expenses/income.
Consolidated EBITDA for the third quarter of 2012 was $6.7 million compared to a loss of $2.1 million in the second quarter of 2012 and a loss of $7.7 million in the third quarter of 2011.
Cash and Strategic Investments
Cash, cash equivalents, restricted cash, and marketable securities-current were $98.4 million at the end of the third quarter of 2012 compared to $94.8 million at the end of the second quarter of 2012. Total short-term borrowings decreased to $7.7 million at the end of the third quarter of 2012 compared to $9.3 million for the prior quarter.
Marketable securities -- noncurrent and investments, consisting of GigaMedia's strategic holdings in game studios, developers and other related entities, were $10.5 million at the end of the third quarter compared to $12.8 million last quarter.
Business Outlook
The following forward-looking statements reflect GigaMedia's expectations as of November 26, 2012. Given potential changes in economic conditions and consumer spending, the evolving nature of online games, and various other risk factors, including those discussed in the company's 2011 Annual Report on Form 20-F filed with the U.S. Securities and Exchange Commission as referenced below, actual results may differ materially.
Improving efficiencies
Management is continuing to review and adjust its business model in online games and implementing new strategies to build efficiencies, improve productivity and drive improved performance. This includes reducing overall system and administrative and organizational complexities and reducing personnel to support productivity.
During the third quarter, management implemented workforce reductions, relocated both its headquarters and its GigaCloud business to share space with its FunTown operations, and continued to simplify operations to capture additional cost savings.
To date, execution of turnaround initiatives focused on optimizing existing operations has delivered significant improvements in GigaMedia's financial results.
Transitioning online games business
To achieve sustained, long-term growth and further improvements in the financial performance of its online games business, GigaMedia is transitioning the business to take advantage of growth in Web games. The company is updating and strengthening its portfolio with self-developed and licensed Web games.
New cloud services business
The launch of the new GigaCloud business is on track, planned for March 2013. Final product testing is currently underway.
Outlook
Management expects the transformation of its business and its realignment with ongoing market shifts to be subject to the timing of several growth initiatives. Following the implementation of these initiatives, management plans to provide an update and quarterly financial expectations.
Use of Non-GAAP Measures
To supplement GigaMedia's consolidated financial statements presented in accordance with US GAAP, the company uses the following measures defined as non-GAAP by the SEC: EBITDA. Management believes that EBITDA (earnings before interest, taxes, depreciation, amortization and minority interests) is a useful supplemental measure of performance because it excludes certain non-cash items such as depreciation and amortization and that EBITDA is a measure of performance used by some investors, equity analysts and others to make informed investment decisions. EBITDA is not a recognized earnings measure under GAAP and does not have a standardized meaning. Non-GAAP measures such as EBITDA should be considered in addition to results prepared in accordance with GAAP, but should not be considered a substitute for, or superior to, other financial measures prepared in accordance with GAAP. A limitation of using EBITDA is that it does not include all items that impact the company's net income for the period. Reconciliations to the GAAP equivalents of the non-GAAP financial measures are provided on the attached unaudited financial statements.
About the Numbers in This Release
Quarterly results
All quarterly results referred to in the text, tables and attachments to this release are unaudited. The financial statements from which the financial results reported in this press release are derived have been prepared in accordance with U.S. GAAP, unless otherwise noted as "non-GAAP," and are presented in U.S. dollars.
Results from continuing operations
In June 2012, the board of directors approved a plan to dispose of the company's Jidi Joy online games operations in Shanghai. As a result, Jidi Joy operations have been accounted for as a discontinued operation in accordance with U.S. GAAP. Therefore, the results of operations for Jidi Joy have been removed from the company's results of continuing operations for all periods presented. The operating assets and liabilities of Jidi Joy were not significant as of June 30, 2012.
Neowiz agreement
In line with the company's strategy to leverage Web games, during the third quarter the company announced a strategic partnership and licensing agreement with Neowiz, licensing four Web games for Taiwan, Hong Kong, and Southeast Asia. As part of the transaction, GigaMedia received cash consideration from Neowiz in exchange for a portion of GigaMedia's interest in a game studio holding and rights to operate certain of GigaMedia's casual games.
Assets held for sale
In June 2012, the company entered into a memorandum of understanding and the board of directors approved a plan to sell, a 60 percent interest in the company's IAHGames operations, together with a sale of a 30 percent interest in Game First International Corporation. In July 2012, the company entered into two stock purchase agreements (the "SPAs") for the sale with Management Capital International Limited and Infocomm Asia Holdings Pte. Ltd. Pursuant to the terms of the SPAs, the company is to receive US$3.0 million in four installments. As a result, substantially all of the operating assets related to the company's IAHGames operations, including certain liabilities associated with these assets, are presented as held for sale as of June 30, 2012 in accordance with U.S. GAAP. IAHGames operations do not qualify as a component that may be reported as discontinued operations due to the company's continuing involvement in the component after the disposal transaction. The sale transaction was completed in August 2012 and the company has received the first installment payment of US$750 thousand. After August 2012, GigaMedia began to deconsolidate the results of IAHGames operations and began accounting for GigaMedia's remaining 20 percent interest under the equity method of accounting.
Conference Call and Webcast
Management will hold an investor conference call and webcast on November 26, 2012 at 7:30 p.m. Eastern Standard Time, which is 8:30 a.m. Taipei Time on November 27, 2012, to discuss GigaMedia's third-quarter 2012 performance.
Dial-in numbers:
U.S.: +1-718-354-1231
International: +65-6723-9381
Passcode: 70565977
A replay will be available from 10:30 p.m. Eastern Standard Time on November 26, 2012 for seven days.
U.S.: +1-646-254-3697
International: +612-8199-0299
Passcode: 70565977
A link to the live and archived webcast will be available at www.gigamedia.com.
Conference Call Format
The call will consist of brief prepared remarks, followed by live Q&A and management responses to questions submitted via email. Questions may be sent in advance to IR@gigamedia.com.tw.
About GigaMedia
Headquartered in Taipei, Taiwan, GigaMedia Limited (Singapore registration number: 199905474H) is a diversified provider of online games and cloud computing services. GigaMedia's online games business develops and operates a suite of games in Asia, with focus on Web-based/mobile games in emerging markets. The company's cloud computing business is focused on providing SMEs in Greater China with critical communications services and IT solutions that increase flexibility, efficiency and competitiveness. More information on GigaMedia can be obtained from www.gigamedia.com.
The statements included above and elsewhere in this press release that are not historical in nature are "forward-looking statements" within the meaning of the "safe harbor" provisions of the Private Securities Litigation Reform Act of 1995. These forward-looking statements include statements regarding expected financial performance (as described without limitation in the "Business Outlook" section and in quotations from management in this press release) and GigaMedia's strategic and operational plans. These statements are based on management's current expectations and are subject to risks and uncertainties and changes in circumstances. There are important factors that could cause actual results to differ materially from those anticipated in the forward looking statements, including but not limited to, our ability to license, develop or acquire additional online games that are appealing to users, our ability to retain existing online game players and attract new players, and our ability to launch online games in a timely manner and pursuant to our anticipated schedule. Further information on risks or other factors that could cause results to differ is detailed in GigaMedia's Annual Report on Form 20-F filed in April 2012 and its other filings with the United States Securities and Exchange Commission.
|
(Tables to follow) |
|
GIGAMEDIA LIMITED | |||||||
|
CONSOLIDATED STATEMENTS OF OPERATIONS | |||||||
|
Three months ended | |||||||
|
9/30/2012 |
6/30/2012 |
9/30/2011 | |||||
|
unaudited |
unaudited |
unaudited | |||||
|
USD |
USD |
USD | |||||
|
Operating revenues |
|||||||
|
Asian online game and service revenues |
7,192,530 |
7,128,830 |
7,780,715 | ||||
|
Operating costs |
|||||||
|
Cost of Asian online game and service revenues |
2,304,217 |
3,276,561 |
2,963,625 | ||||
|
Gross profit |
4,888,313 |
3,852,269 |
4,817,090 | ||||
|
Operating expenses |
|||||||
|
Product development and engineering expenses (includes share-based compensation expenses under ASC 718 of $0, $0 and $3,886, respectively) |
333,780 |
279,904 |
375,765 | ||||
|
Selling and marketing expenses (includes share-based compensation expenses under ASC 718 of $10,676, -$3,573 and $14,562, respectively) |
1,903,527 |
2,337,434 |
2,493,358 | ||||
|
General and administrative expenses (includes share-based compensation expenses under ASC 718 of $71,040, $143,268 and $578,125, respectively) |
3,553,053 |
3,784,495 |
4,480,296 | ||||
|
Bad debt expenses (recoveries) |
7,161 |
(10,315) |
230,661 | ||||
|
5,797,521 |
6,391,518 |
7,580,080 | |||||
|
Loss from operations |
(909,208) |
(2,539,249) |
(2,762,990) | ||||
|
Non-operating income (expense) |
|||||||
|
Interest income |
67,766 |
73,548 |
221,390 | ||||
|
Gain on sales of marketable securities |
4,237,057 |
926,063 |
0 | ||||
|
Interest recoveries (expense) |
277,573 |
(408,161) |
(96,784) | ||||
|
Foreign exchange gain (loss) - net |
207,612 |
(193,279) |
(257,843) | ||||
|
Loss on disposal of property, plant and equipment |
(5) |
(58,992) |
(18,417) | ||||
|
Gain (loss) on equity method investments - net |
513,795 |
(78,150) |
(5,735,146) | ||||
|
Gain on disposal of investments |
1,455,935 |
0 |
0 | ||||
|
Impairment loss on marketable securities and investments |
(174,504) |
0 |
0 | ||||
|
Recovery of loss on termination of third-party participating right in subsidiary |
0 |
0 |
664,781 | ||||
|
Other |
189,162 |
168,156 |
79,979 | ||||
|
6,774,391 |
429,185 |
(5,142,040) | |||||
|
Income (loss) from continuing operations before income taxes |
5,865,183 |
(2,110,064) |
(7,905,030) | ||||
|
Income tax (expense) benefit |
(494,786) |
(101,417) |
782,553 | ||||
|
Income (loss) from continuing operations |
5,370,397 |
(2,211,481) |
(7,122,477) | ||||
|
Income (loss) from discontinued operations, net of tax |
14,387 |
(1,418,990) |
(985,080) | ||||
|
Net income (loss) |
5,384,784 |
(3,630,471) |
(8,107,557) | ||||
|
Less: Net loss attributable to noncontrolling interest and subsidiary preferred shares |
483,935 |
176,960 |
306,660 | ||||
|
Net income (loss) attributable to GigaMedia |
5,868,719 |
(3,453,511) |
(7,800,897) | ||||
|
Earnings (loss) per share attributable to GigaMedia |
|||||||
|
Basic: |
|||||||
|
Income (loss) from continuing operations |
0.12 |
(0.04) |
(0.13) | ||||
|
Loss from discontinued operations |
0.00 |
(0.03) |
(0.02) | ||||
|
0.12 |
(0.07) |
(0.15) | |||||
|
Diluted: |
|||||||
|
Income (loss) from continuing operations |
0.11 |
(0.04) |
(0.13) | ||||
|
Loss from discontinued operations |
0.00 |
(0.03) |
(0.02) | ||||
|
0.11 |
(0.07) |
(0.15) | |||||
|
Weighted average shares outstanding: |
|||||||
|
Basic |
50,719,976 |
50,719,976 |
53,288,021 | ||||
|
Diluted |
52,164,344 |
50,719,976 |
53,288,021 | ||||
|
GIGAMEDIA LIMITED | ||||||||
|
CONSOLIDATED BALANCE SHEETS | ||||||||
|
9/30/2012 |
6/30/2012 |
9/30/2011 | ||||||
|
unaudited |
unaudited |
unaudited | ||||||
|
USD |
USD |
USD | ||||||
|
Assets |
||||||||
|
Current assets |
||||||||
|
Cash and cash equivalents |
63,412,768 |
55,244,421 |
49,066,727 | |||||
|
Marketable securities - current |
34,202,346 |
37,783,301 |
3,568,906 | |||||
|
Accounts receivable - net |
3,840,731 |
3,930,527 |
8,098,087 | |||||
|
Prepaid expenses |
658,753 |
996,643 |
1,836,708 | |||||
|
Restricted cash |
743,611 |
1,781,944 |
4,500,000 | |||||
|
Assets held for sale - current |
0 |
2,173,312 |
0 | |||||
|
Other receivables |
2,793,986 |
1,314,229 |
5,993,777 | |||||
|
Other current assets |
1,005,737 |
816,420 |
1,825,441 | |||||
|
Total current assets |
106,657,932 |
104,040,797 |
74,889,646 | |||||
|
Marketable securities - noncurrent |
4,421,299 |
6,979,696 |
44,978,140 | |||||
|
Investments |
6,046,951 |
5,833,680 |
54,451,753 | |||||
|
Retained ownership of IAHGames |
0 |
166,734 |
0 | |||||
|
Property, plant & equipment - net |
2,193,171 |
2,321,039 |
4,404,008 | |||||
|
Goodwill |
29,388,112 |
28,817,660 |
38,183,416 | |||||
|
Intangible assets - net |
15,831,067 |
15,487,140 |
18,220,058 | |||||
|
Assets held for sale - noncurrent |
0 |
2,930,806 |
0 | |||||
|
Prepaid licensing and royalty fees |
9,398,615 |
9,277,977 |
7,631,236 | |||||
|
Other assets |
707,679 |
673,053 |
5,471,975 | |||||
|
Total assets |
174,644,826 |
176,528,582 |
248,230,232 | |||||
|
Liabilities and equity |
||||||||
|
Accounts payable |
448,785 |
407,464 |
5,139,696 | |||||
|
Accrued compensation |
1,465,030 |
969,120 |
1,933,416 | |||||
|
Accrued expenses |
7,279,465 |
8,675,494 |
10,201,270 | |||||
|
Short-term borrowings |
7,679,181 |
9,346,360 |
12,677,165 | |||||
|
Liabilities held for sale - current |
0 |
3,900,461 |
0 | |||||
|
Other current liabilities |
7,600,727 |
7,342,720 |
8,876,041 | |||||
|
Total current liabilities |
24,473,188 |
30,641,619 |
38,827,588 | |||||
|
Liabilities held for sale - noncurrent |
0 |
536,723 |
0 | |||||
|
Other liabilities |
747,752 |
659,401 |
7,547,186 | |||||
|
Total liabilities |
25,220,940 |
31,837,743 |
46,374,774 | |||||
|
Subsidiary preferred shares |
0 |
1,962,806 |
1,705,766 | |||||
|
GigaMedia's shareholders' equity |
149,762,146 |
146,319,109 |
203,763,681 | |||||
|
Noncontrolling interest |
(338,260) |
(3,591,076) |
(3,613,989) | |||||
|
Total equity |
149,423,886 |
142,728,033 |
200,149,692 | |||||
|
Total liabilities and equity |
174,644,826 |
176,528,582 |
248,230,232 | |||||
|
GIGAMEDIA LIMITED | |||||||
|
Reconciliations of Non-GAAP Results of Operations | |||||||
|
Three months ended | |||||||
|
9/30/2012 |
6/30/2012 |
9/30/2011 | |||||
|
unaudited |
unaudited |
unaudited | |||||
|
USD |
USD |
USD | |||||
|
Reconciliation of Net Income (Loss) to EBITDA |
|||||||
|
Net (income) loss attributable to GigaMedia |
5,868,719 |
(3,453,511) |
(7,800,897) | ||||
|
Depreciation |
197,841 |
404,896 |
487,974 | ||||
|
Amortization |
538,120 |
557,786 |
578,676 | ||||
|
Interest (income) expense |
(373,723) |
263,058 |
(160,984) | ||||
|
Income tax expense (benefit) |
475,795 |
104,152 |
(791,420) | ||||
|
EBITDA |
6,706,752 |
(2,123,619) |
(7,686,651) | ||||
For further information contact:
Brad Miller, Investor Relations Director
Tel: +886-2-2656-8016
Brad.Miller@GigaMedia.com
SOURCE GigaMedia Limited
Published November 26, 2012 Reads 509
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By Elizabeth White One of the cloud’s biggest draws is the capability to virtualize computing resources, allowing it to be consumed with the click of a mouse. But behind that simple click is an enormous infrastructure challenge that has recently been cited as a major cause for slower enterprise adoption. Enterprises can better prepare for this shift and take full advantage of future computing benefits. Between architecture design and migration planning, the road can be long, so what do you do with your talent?
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By Pat Romanski In the old world of IT, if you didn't have hardware capacity or the budget to buy more, your project was dead in the water. Budget constraints can leave some of the best, most creative and most ingenious innovations on the cutting room floor. It’s a true dilemma for developers and innovators – why spend the time creating, when a project could be abandoned in a blink? That was the old world. In the new world of IT, developers rule. They have access to resources they can spin up instantly.
A hyb...Jun. 11, 2013 08:00 AM EDT Reads: 4,310 |
By Pat Romanski INetU, the industry's experts in complex hosting and a global provider of business-centric managed cloud and application hosting, has announced that Cloud Architect Rich Hand will be presenting "Private Cloud, Public Cloud - Is There a Third Option?" at the 12th International Cloud Expo taking place June 10-13, 2013 in New York City.
As more enterprise IT departments move into the cloud, many executives are evaluating whether to adopt a Public or Private cloud. The cost benefits of the Public ...Jun. 11, 2013 07:00 AM EDT Reads: 1,908 |
By Liz McMillan “I’m careful when using terms like Big Data, because it can mean so many things to different people,” explained Eric Hanselman, Chief Analyst at 451 Research, in this exclusive Q&A with Cloud Expo Conference Chair Jeremy Geelan. “There is huge value in analytics that companies can use to pull intelligence from a collection of data sources that are available in their businesses. The inexpensive storage that cloud services can offer make a great environment to pull together siloed data.”
Cloud Co...Jun. 10, 2013 01:00 PM EDT Reads: 2,165 |
- Cloud People: A Who's Who of Cloud Computing
- Cloud Expo New York Speaker Profile: Dave Linthicum – Cloud Technology Partners
- Cloud Expo New York Speaker Profile: Jill T. Singer – Federal CIO Emeritus
- Cloud Expo New York: Cloud Is Changing the Economics of Business
- Cloud Expo New York Speaker Profile: Nicos Vekiarides – TwinStrata
- New Relic Q1 2013 Blazes Past Growth Targets and Reaches 40,000 Active Customer Accounts
- Best CIO Practices Shared from SHI’s Customers
- Big Data Isn’t About the Database, It’s About the Application
- Learn How To Use Google Apps Script
- Cloud Expo New York: Rethink IT and Reinvent Business with IBM SmartCloud
- Streamline Health® Engages KPMG as Its New Independent Registered Public Accountants
- Cloud Expo New York: API Security, Does My Business Need an OAuth Server?
- Cloud People: A Who's Who of Cloud Computing
- Cloud Expo New York Speaker Profile: Dave Linthicum – Cloud Technology Partners
- Cloud Expo New York Speaker Profile: Jill T. Singer – Federal CIO Emeritus
- Windows Azure IaaS Reaches General Availability
- Cloud Expo New York: Cloud Is Changing the Economics of Business
- AMD and Adobe Collaborate on Upcoming Version of Adobe Premiere Pro Software to Enable Breakthrough Video Editing Performance Through Open Standards
- Enterasys Spotlights SDN's Impact on Traditional Networking in Upcoming Webinar
- Cloud Expo New York Speaker Profile: Nicos Vekiarides – TwinStrata
- New Relic Q1 2013 Blazes Past Growth Targets and Reaches 40,000 Active Customer Accounts
- State and Local Governments Adopt Microsoft Dynamics CRM to Improve Citizen Service Delivery
- Best CIO Practices Shared from SHI’s Customers
- Cloud Expo New York: Deploying Hybrid Cloud for Performance and Uptime
- The Top 150 Players in Cloud Computing
- What is Cloud Computing?
- Six Benefits of Cloud Computing
- The Top 250 Players in the Cloud Computing Ecosystem
- Twenty-One Experts Define Cloud Computing
- What's the Difference Between Cloud Computing and SaaS?
- The Future of Cloud Computing
- Virtualization Conference Keynote Webcast Live on SYS-CON.TV
- A Brief History of Cloud Computing: Is the Cloud There Yet?
- GDS International: Global Warming Scam?
- Cloud Expo Europe 2009 in Prague: Themes & Topics
- Cloud Computing Expo 2009 West: Call for Papers Now Closed








“Regulations and compliance are key trust topics with regards to cloud solutions and technology,” noted Sven Denecken, Vice President, Strategy and Co-Innovation Cloud Solutions, SAP AG, in this exclusive Q&A with Cloud Expo Conference Chair Jeremy Geelan. “But it is also more than security of access – it is portability of data and a clear definition of where the data resides.”
Cloud Computing Journal: The move to cloud isn't about saving money, it is about saving time – agree or disagree?
Sve...
Many organizations want to expand upon the IaaS foundation to deliver cloud services in all forms – software, mobility, infrastructure and IT. Understanding the strategy, planning process and tools for this transformation will help catalyze changes in the way the business operates and deliver real value.
IT has more opportunities than ever before with the growth in users, devices, data and secure cloud services. This creates not only a more enriching experience for users, but more opportunities for businesses. The key to capitalizing on these opportunities is to have the right tools in place to help scale operations. In his Day 3 Keynote at 12th Cloud Expo | Cloud Expo New York [June 10-13, 2013], Intel's Rob Crooke will describe the range of products that Intel provides to support different usa...
One of the cloud’s biggest draws is the capability to virtualize computing resources, allowing it to be consumed with the click of a mouse. But behind that simple click is an enormous infrastructure challenge that has recently been cited as a major cause for slower enterprise adoption. Enterprises can better prepare for this shift and take full advantage of future computing benefits. Between architecture design and migration planning, the road can be long, so what do you do with your talent?
I...
In the old world of IT, if you didn't have hardware capacity or the budget to buy more, your project was dead in the water. Budget constraints can leave some of the best, most creative and most ingenious innovations on the cutting room floor. It’s a true dilemma for developers and innovators – why spend the time creating, when a project could be abandoned in a blink? That was the old world. In the new world of IT, developers rule. They have access to resources they can spin up instantly.
A hyb...
INetU, the industry's experts in complex hosting and a global provider of business-centric managed cloud and application hosting, has announced that Cloud Architect Rich Hand will be presenting "Private Cloud, Public Cloud - Is There a Third Option?" at the 12th International Cloud Expo taking place June 10-13, 2013 in New York City.
As more enterprise IT departments move into the cloud, many executives are evaluating whether to adopt a Public or Private cloud. The cost benefits of the Public ...
“I’m careful when using terms like Big Data, because it can mean so many things to different people,” explained Eric Hanselman, Chief Analyst at 451 Research, in this exclusive Q&A with Cloud Expo Conference Chair Jeremy Geelan. “There is huge value in analytics that companies can use to pull intelligence from a collection of data sources that are available in their businesses. The inexpensive storage that cloud services can offer make a great environment to pull together siloed data.”
Cloud Co...
Virtual Desktop Infrastructure (VDI) solutions allow IT organizations to deploy and manage virtual user desktops in the data center, eliminating the tedious management of numerous physical desktops. At the same time, virtual desktops allow end users to maintain their own personal desktops with acces...
I previously wrote a review of the Microsoft Azure public cloud and included a comparison between Azure and AWS (Amazon Web Services) and will now compare OpenStack and VMware vCloud. For a review of IaaS (Infrastructure as a Service) see my blog post and video.
This table provides a simple and hi...
In this article, we’ll provide an overview of the Hyper-V enhancements in Windows Server 2012 R2. After you review these new capabilities, I’m sure you’ll see why the R2 release is a MAJOR RELEASE – so MUCH MORE than “just another” Service Pack release!
This month, we’ll be releasing a new article ...
It certainly has been a wild ride thus far for 2013 as we head into the second half. Breaches, hacks, exposures, leaks, along with things like BYOD and SDN should make the next 6 months interesting. From the many headlines in 2012, you’d think organizations would be locked down tight but alas, int...
Software defined networking (SDN) has been in the spotlight since its conception in recent years because of the revolutionary potential that this emergent technology has for the future of IT networking. SDN is like a testament to the changing times. It is a confluence of several of the most signific...
The notion that PaaS exists solely "in the cloud" as a discrete environment of developer services is hampering the maturation of enterprise PaaS.
The three most common answers to "give me an example of PaaS" are: Force.com, Azure, Google. I didn't even need to do an unscientific Internet survey to ...
One of the key aspects of cloud’s value to an organization is the way in which its implementation and processes can impact the bottom line of a business. Automation, in particular, is an issue in the cloud that can have a major effect on cost, and there are two major ways to think about what generat...
OpenStack is easily installed using a package called Packstack. Redhat is one of the primary contributors to packstack and my install experience is similar to the installation of RDO, described here
The procedure is quite simple:
Install Redhat, Fedora or Centos on one or more x86 servers.
I inst...
Interview with CEO Brad Bostic - hc1.com is committed to improving the quality of healthcare while reducing costs. We believe a critical ingredient to averting the current healthcare crisis faced by the US can only occur by improving the way healthcare professionals across the continuum of care man...
n the cloud doesn't matter whether you are running on an Open Source platform or not - it is NOT free because you pay for the service. And for long Open Source project have been funded through the services premiums that you pay. I would argue that Open Source vendors have mastered the way they can t...











