Wide and cheap availability of cloud-based media services is upon us. With the transformations these services are already bringing to the consumption of music, video and interactive media, change has likewise come to professional workflows. Documents in 2012 are read, written, collaborated on, and distributed anywhere an Internet-enabled device can reach – which is to say, everywhere.
In his session at the 10th International Cloud Expo, Christopher Kenneally, Director of Business Development a...| By Lori MacVittie | Article Rating: |
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| April 2, 2009 06:30 AM EDT | Reads: |
5,244 |
Everyone wants web sites and applications to load faster, and there’s no shortage of folks out there looking for ways to do just that. But all that glitters is not gold, and not all acceleration techniques actually do all that much to accelerate the delivery of web sites and applications. Worse, some actual incur risk in the form of leaving servers open to exploitation.
A BRIEF HISTORY
Back in the day when HTTP was still evolving, someone came up with the concept of persistent
connections. See, in ancient times – when administrators still wore togas in the data center – HTTP 1.0 required one TCP connection for every object on a page. That was okay, until pages started comprising ten, twenty, and more objects. So someone added an HTTP header, Keep-Alive, which basically told the server not to close the TCP connection until (a) the browser told it to or (b) it didn’t hear from the browser for X number of seconds (a time out). This eventually became the default behavior when HTTP 1.1 was written and became a standard.
I told you it was a brief history.
This capability is known as a persistent connection, because the connection persists across multiple requests. This is not the same as pipelining, though the two are closely related. Pipelining takes the concept of persistent connections and then ignores the traditional request – reply relationship inherent in HTTP and throws it out the window. The general line of thought goes like this:
“Whoa. What if we just shoved all the requests from a page at the server and then waited for them all to come back rather than doing it one at a time? We could make things even faster!”
Tada! HTTP pipelining.
In technical terms, HTTP pipelining is initiated by the browser by opening a connection to the server and then sending multiple requests to the server without waiting for a response. Once the requests are all sent then the browser starts listening for responses. The reason this is considered an acceleration technique is that by shoving all the requests at the server at once you essentially save the RTT (Round Trip Time) on the connection waiting for a response after each request is sent.
WHY IT JUST DOESN’T MATTER ANYMORE (AND MAYBE NEVER DID)
Unfortunately, pipelining was conceived of and implemented before broadband connections were widely utilized as a method of accessing the Internet. Back then, the RTT was significant enough to have a negative impact on application and web site performance and the overall user-experience was improved by the use of pipelining. Today, however, most folks have a comfortable speed at which they access the Internet and the RTT impact on most web application’s performance, despite the increasing number of objects per page, is relatively low.
There is no arguing, however, that some reduction in time to load is better than none. Too, anyone who’s had to access the Internet via high latency links can tell you anything that makes that experience faster has got to be a Good Thing. So what’s the problem?
The problem is that pipelining isn’t actually treated any differently on the server than regular old persistent connections. In fact, the HTTP 1.1 specification requires that a “server MUST send its responses to those requests in the same order that the requests were received.” In other words, the requests are return in serial, despite the fact that some web servers may actually process those requests in parallel. Because the server MUST return responses to requests in order that the server has to do some extra processing to ensure compliance with this part of the HTTP 1.1 specification. It has to queue up the responses and make certain responses are returned properly, which essentially negates the performance gained by reducing the number of round trips using pipelining.
Depending on the order in which requests are sent, if a request requiring particularly lengthy processing – say a database query – were sent relatively early in the pipeline, this could actually cause a degradation in performance because all the other responses have to wait for the lengthy one to finish before the others can be sent back.
Application intermediaries such as proxies, application delivery controllers, and general load-balancers can and do support pipelining, but they, too, will adhere to the protocol specification and return responses in the proper order according to how the requests were received. This limitation on the server side actually inhibits a potentially significant boost in performance because we know that processing dynamic requests takes longer than processing a request for static content. If this limitation were removed it is possible that the server would become more efficient and the user would experience non-trivial improvements in performance. Or, if intermediaries were smart enough to rearrange requests such that they their execution were optimized (I seem to recall I was required to design and implement a solution to a similar example in graduate school) then we’d maintain the performance benefits gained by pipelining. But that would require an understanding of the application that goes far beyond what even today’s most intelligent application delivery controllers are capable of providing.
THE SILVER LINING
At this point it may be fairly disappointing to learn that HTTP pipelining today does not result in as significant a performance gain as it might at first seem to offer (except over high latency links like satellite or dial-up, which are rapidly dwindling in usage). But that may very well be a good thing.
As miscreants have become smarter and more intelligent about exploiting protocols and not just application code, they’ve learned to take advantage of the protocol to “trick” servers into believing their requests are legitimate, even though the desired result is usually malicious. In the case of pipelining, it would be a simple thing to exploit the capability to enact a layer 7 DoS attack on the server in question. Because pipelining assumes that requests will be sent one after the other and that the client is not waiting for the response until the end, it would have a difficult time distinguishing between someone attempting to consume resources and a legitimate request.
Consider that the server has no understanding of a “page”. It understands individual requests. It has no way of knowing that a “page” consists of only 50 objects, and therefore a client pipelining requests for the maximum allowed – by default 100 for Apache – may not be seen as out of the ordinary. Several clients opening connections and pipelining hundreds or thousands of requests every second without caring if they receive any of the responses could quickly consume the server’s resources or available bandwidth and result in a denial of service to legitimate users.
So perhaps the fact that pipelining is not really all that useful to most folks is a good thing, as server administrators can disable the feature without too much concern and thereby mitigate the risk of the feature being leveraged as an attack method against them.
Pipelining as it is specified and implemented today is more of a security risk than it is a performance enhancement. There are, however, tweaks to the specification that could be made in the future that might make it more useful. Those tweaks do not address the potential security risk, however, so perhaps given that there are so many other optimizations and acceleration techniques that can be used to improve performance that incur no measurable security risk that we simply let sleeping dogs lie.
IMAGES COURTESTY WIKIPEDIA COMMONS
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Published April 2, 2009 Reads 5,244
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More Stories By Lori MacVittie
Lori MacVittie is responsible for education and evangelism of application services available across F5’s entire product suite. Her role includes authorship of technical materials and participation in a number of community-based forums and industry standards organizations, among other efforts. MacVittie has extensive programming experience as an application architect, as well as network and systems development and administration expertise. Prior to joining F5, MacVittie was an award-winning Senior Technology Editor at Network Computing Magazine, where she conducted product research and evaluation focused on integration with application and network architectures, and authored articles on a variety of topics aimed at IT professionals. Her most recent area of focus included SOA-related products and architectures. She holds a B.S. in Information and Computing Science from the University of Wisconsin at Green Bay, and an M.S. in Computer Science from Nova Southeastern University.
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